Rapid_N_Poolfire_point_source Command
- PhysicalEffect.Rapid_N_Poolfire_point_source(tag, Radiative_Fraction=1)
This command is for modelling the heat radiation of a burning pool fire. If there were no liquid spread this module do not return any results. This model is hired from Rapid-N webapp [Ref.2],
Equation (8)
.Argument
Type
Description
Tag
int
Unique integer value that will be used for referring to the defined elements or objects.
Radiative_Fraction
float
Radiation factor of heat of combustion, This value will modify the heat of combustion of material. This factor will be multiply in specific heat of combustion of material or substace. [Ref.2]
Example:
Create some imaginary materials:
Python Code
import opensrane as opr opr.PhysicalEffect.Rapid_N_Poolfire_point_source(1,Radiative_Fraction=0.4)
Code Developed by: Bijan Sayyafzadeh