fire_point_source Command

PhysicalEffect.fire_point_source(tag, minf=0.055, k=1.5, Radiative_Fraction=1)

This command is for modelling the heat radiation of a burning liquid base on [Ref.1]. If there were no liquid spread this module do not return any results.

Argument

Type

Description

Tag

int

Unique integer value that will be used for referring to the defined elements or objects.

minf

float

is burning velocity for an infinite diameter pool. some sample values are presented in table 3.8 in [Ref.1].

k

float

constant according table 3.8 in [Ref.1].

Radiative_Fraction

float

Radiation factor of heat of combustion, This value will modify the heat of combustion of material. This factor will be multiply in specific heat of combustion of material or substace. [Ref.2]

Example:

Create some imaginary materials:

Python Code

import opensrane as opr

opr.PhysicalEffect.fire_point_source(1,minf=0.0501,k=1.5,Radiative_Fraction=0.4)
[Ref.1] (1,2,3)

J. Casal, Evaluation of the Effects and Consequences of Major Accidents in Industrial Plants, vol. 8. 2018.

[Ref.2]

Rapid-N docs: https://publications.jrc.ec.europa.eu/repository/bitstream/JRC130323/JRC130323_01.pdf

Code Developed by: Bijan Sayyafzadeh